Overwatch 2 reverts Ramattra changes and reveals Junkenstein’s Laboratory patch notes

Amy Chen

Amy Chen

Ramattra can pierce barriers again!

The latest Overwatch 2 patch notes are now live! First hinted at by Overwatch lead gameplay designer Alec Dawson and game director Aaron Keller on social media, this Oct. 29 update features adjustments to the different Junkenstein's Laboratory mutations. Read on for the Junkenstein's Laboratory patch notes plus the latest competitive updates.

Junkenstein's Laboratory game mode (Image via esports.gg)
Junkenstein's Laboratory game mode (Image via esports.gg)

Overwatch 2 Junkenstein's Laboratory patch notes

Here are all of the latest Overwatch 2 Junkenstein's Laboratory patch notes. This game mode kicked off on Oct. 15 and will go on until the Nov. 5 update.

Hero
Update
Details
AsheBurn DownDamage to burning targets now earns an additional 30% ultimate charge, previously 25%.
FirestarterThe Viper's shots on burning targets now reduce the cooldowns of Coach Gun and Dynamite by 7%, previously 5%.
UpgradeIncreased the health of the shield from the deployed Barrier Projector to 600 from 300.
D.VaIrreparable DamageFixed an issue where Booster impact was dealing extra damage in addition to the anti-healing debuff.
Heavy SlugsWeapon damage increase is reduced to 75%, was 100%.
GenjiPress AdvantageShuriken critical hits now increases attack speed by 3%, up to 10 stacks, for 10 seconds, previously increased attack speed by 2%, up to 15 stacks, for 10 seconds.
MeditationDeflect now heals for 15% of max health per second, previously 10%.
Hot StealDeflect now causes the next Swift Strike to deal up to 75% more damage based on damage prevented, previously 50%.
Blade DanceCooldown is now increased by 3 seconds, previously 5 seconds.
KirikoClutch SaveNow delivers 30% extra healing to allies below 50% health, previously 25%.
Fox Spirit DeliveredAfter teleporting, grants the nearest ally 75 Overhealth for 5 seconds, previously 50 Overhealth.
Suzu BlitzAfter throwing a Protection Suzu, attack speed is increased by 20% for 10 seconds, previously 5 seconds.
Vindictive VisionDamaging enemies farther than 12 meters now reveals them for 5 seconds, previously 3 seconds.
Personal RevitalizationProtection Suzu now heals Kiriko for an extra 100 health and grants 25% movement speed for 5 seconds, previously 80 health for 3 seconds.
MercyBattle AngelMercy now heals all allies within 20 meters for 150% of the damage she deals while not in Valkyrie, previously 100%. Healing for damage dealt while Valkyrie is active remains at 200%.
Caduceus FeedbackCaduceus Staff's damage boost now heals attached targets for 10% of their damage dealt to enemies, previously 7.5%.
Emergency BoostCooldown is reduced to 7 seconds, previously 10 seconds.
Winston BubbleIncreased the health of the shield from the deployed Barrier Projector to 600 from 300.
Graceful DescentWhile using Angelic Descent, movement speed is now increased by 20%, previously 15%.
MoiraUnrelenting FocusSecondary Fire now stays locked to targets at a 40% narrow angle, previously 50%.
Siphon StrikeQuick Melee now restores 15% of Max Biotic energy, previously 10%.
Biotic FusionNow reduces movement speed by 20%, previously 30%.
OrisaAerial SpinWhile casting Javelin Spin, Orisa gains free flight and 15% increased movement speed.
Final Tank FantasyGains 200% Overhealth while being slowed by 20%, previously 35%.
Heat FlushJavelin Spin now instantly depletes 90% of Max Augmented Fusion Driver's Overheat meter, previously 50%.
Overheat PurgeEnergy Javelin now instantly depletes 50% of Augmented Fusion Driver's Overheat meter, previously 50%.
Energy RechargeEnergy Javelin now has 20% reduced cooldown, previously 15%.
Critical Velocity BurstCritical hits now increase attack speed by 8% for 5 seconds, previously 6%.
PharahAir SuperiorityAfter using Jump Jets and Jet Dash, Pharah deals 20% more damage for 3 seconds, previously 5 seconds.
ReaperShadow CastShadow Step cast time is now reduced by 30%, previously 35%.
ZenyattaHarmony Movement BonusHarmony orb now buffs target with 20% movement speed, previously 25%.
Master and ApprenticeZenyatta now gains a 40% effective Harmony Orb on himself, previously 50%. Ally Harmony Orb effectiveness remains at 20%.
Ramattra's kit screenshot (Image via esports.gg)
Ramattra's kit screenshot (Image via esports.gg)

Overwatch 2 patch notes today

In terms of hero updates that aren't part of the limited-time Arcade mode, changes pertain to Orisa, Ramattra, Wrecking Ball, Sombra, and Juno. Ramattra's Pummel, in particular, can pierce barriers again! Below are all of today's patch notes.

Hero
Update
Details
OrisaBase HealthIncreased from 125 to 175.
Base ArmorReduced from 350 to 300.
Energy JavelinDamage reduced from 80 to 70.
FortifyNo longer reduces Fusion Driver heat generation.
RamattraPummelReverted to pierce barriers again.
No longer deals critical damage to barriers.
Wrecking BallQuad CannonsAmmo increased from 80 to 100.
Grappling ClawDuration increased from 6 to 8 seconds.
SombraHackNow exits stealth when hacking an enemy target.
TranslocatorDelay before entering stealth reduced from 0.5 to 0.33 seconds.
Fade-in time reduced from 0.3 to 0.15 second.
EMPUltimate cost reduced by 10%.
JunoOrbital RayHealing reduced from 100 to 85 health per second.

That's all for now. Stick around on esports.gg for more news and updates.